This is the Gearing FAQ for the Dungeon Lootr roblox experience posted in the Dungeon Lootr Discord by Munch.
Raid event Exotic gear base stat caps
| Gear | Slot | Base stat cap |
|---|---|---|
| Frostmire Crown | Head | 776 Defense |
| Magia Robe | Body | 4430 Health |
| Frostmire ring | Ring | 3045 Base Damage |
Craftable Exotic gear base stat caps
| Gear | Slot | Base stat cap |
|---|---|---|
| King's Crown | Head | 515 Defense |
| Living Armor | Body | 2965 Health |
| Supernova ring | Ring | 2030 Base Damage |
Celestial gear (Drops from dungeon and Celestial chests)
| Slot | Base stat cap |
|---|---|
| Head | 488 Defense |
| Body | 2846 Health |
| Ring | 1940 Base Damage |
Gear builds in this game can be split into three categories
- Skill-based
- M1-based
- Hybrid-based
How do I get the best gear?
Crafting Exotics at level 175 or getting Raid exotics from the event raid. If you are not able to get the mentioned exotics, just use the celestial gear you have closest to your level. Below, you will find the ideal gear stat lines to use on your pieces of gear to maximize both your survivability and ability to kill enemies.
Skill-based class gearing guide
Ideal helmet
- Defense (base stat)
- Cooldown Reduction (substat/stat affix) needed for optimal cycling of damaging/protective skills (dodge/parry/i-frame)
- Dodge cooldown (substat/stat affix) needed to be able to properly get out of dangerous situations and move around when using skills
- Evasion (substat/stat affix) needed for a chance to completely evade damage since you will likely be closer to the enemies so they might hit you
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ideal Body
- Health (base stat)
- Damage reduction (substat/stat affix) needed for overall damage reduction which makes you tankier to resist getting 1-shot
- Evasion (substat/stat affix) needed for a chance to completely evade damage since you will likely be closer to the enemies so they might hit you
- Defense (substat/stat affix) needed to maximize tankiness to avoid getting 1-shot since you will be closer/in place when using skills
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ring
- Base Damage (base stat)
- Bonus damage (substat/stat affix) needed because it applies to both M1 and Skill damage, which maximizes your killing power
- Lifesteal (substat/stat affix) needed to heal after taking damage, increasing survivability
- Skill critical rate (substat/stat affix) needed to proc critical skill damage more often
- Skill critical damage (substat/stat affix) needed to increase the amount of damage you do when a skill lands a critical hit
M1-based class gearing guide
Ideal helmet
- Defense (base stat)
- Cooldown Reduction (substat/stat affix) needed for optimal cycling of protective skills (dodge/parry/i-frame)
- Dodge cooldown (substat/stat affix) needed to be able to properly get out of dangerous situations and move around when using M1s
- Evasion (substat/stat affix) needed for a chance to completely evade damage since you will likely be moving around enemies that may teleport onto you
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ideal Body
- Health (base stat)
- Damage reduction (substat/stat affix) needed for overall damage reduction which makes you tankier to resist getting 1-shot
- Evasion (substat/stat affix) needed for a chance to completely evade damage since some enemies may hit you with a longe-range skill
- Movement speed (substat/stat affix) needed to maximize your ability to move around while using M1 to avoid enemies from catching up to you
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ring
- Base Damage (base stat)
- Bonus damage (substat/stat affix) needed because it applies to both M1 and Skill damage, which maximizes your killing power
- Lifesteal (substat/stat affix) needed to heal after taking damage, increasing survivability
- Critical rate (substat/stat affix) needed to proc critical hits more often
- Critical damage (substat/stat affix) needed to increase the amount of damage you do when an M1 critically hit
Hybrid class gearing guide
Ideal helmet
- Defense (base stat)
- Cooldown Reduction (substat/stat affix) needed for optimal cycling of protective skills (dodge/parry/i-frame)
- Dodge cooldown (substat/stat affix) needed to be able to properly get out of dangerous situations and move around when using M1s
- Evasion (substat/stat affix) needed for a chance to completely evade damage since you will likely be moving around enemies that may teleport onto you
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ideal Body
- Health (base stat)
- Damage reduction (substat/stat affix) needed for overall damage reduction which makes you tankier to resist getting 1-shot
- Evasion (substat/stat affix) needed for a chance to completely evade damage since some enemies may hit you with a longe-range skill
- Movement speed (substat/stat affix) needed to maximize your ability to move around while using M1 to avoid enemies from catching up to you
- Class's Damage (substat/stat affix) needed to maximize killing power of your character
Ring
- Base Damage (base stat)
- Bonus damage (substat/stat affix) needed because it applies to both M1 and Skill damage, which maximizes your killing power
- Lifesteal (substat/stat affix) needed to heal after taking damage, increasing survivability
- Critical rate (substat/stat affix) needed to proc critical hits more often
- Skill Critical Rate (substat/stat affix) needed to increase rate of critical skill procs for maximum damage
